![]() analogue stick and buttons on a gamepad), but are impossible to traverse without physically moving your body. The game presents players with a series of environments that need to be navigated with traditional platforming controls (i.e. You can find out more about Bonkies here.įru is a puzzle platformer that relies on Microsoft’s motion-sensing Kinect peripheral. And while the game is multiplayer focused, solo players need not fret as there’s a single-player campaign to master too. Successfully completing puzzles earns you bananas and you can unlock other animals to play as, including cats, dogs and unicorns. For added challenge, some puzzles will require the strategic use of special blocks, such as rocket engines and nuclear fusion reactors. This also plays into the cooperative element, with some blocks requiring multiple players to lift and carefully put in place. The game is a physics-based puzzle game, so you’ll need to take weight and gravity into account, even needing to set up scaffolding scaffolding and girders to support the upper sections of your construction. Each player takes on the role of a monkey equipped with a jetpack and a large robotic arm, and together they must work as a team to build rockets, buildings and other structures. You can find out more about Proteus here.īonkies is a multiplayer puzzle game about monkeys in space. There is also a soundtrack that adapts to your actions to add to the experience, going quiet for moments of peace (such as observing the world from the top of a hill) and speeding up as players race around the area. The art style is a mix of 3D and 2D, with the developers aiming to present something that looks both like an modernist painting and a retro 8bit-style video game. By day, you simply wander the landscape, but by night there are ways to change the time of year, with the goal being to observe the island in all four seasons. Each island is randomly generated so no two playthroughs are the same, and the game features a ‘postcard’ system that lets you share the island you explored with other players. Instead, the game is about seeing what the island you find yourself in has to offer, whether it’s serene forests, rolling hills or ancient ruins. There are no interactions beyond walking - you don’t jump, solve puzzles, talk to anyone or read anything, and naturally no combat. Proteus is a first-person exploration game about wandering around dream-like landscapes. You can find out more about Buildings Have Feelings Too here. The game begins in the Victorian era and runs right through to modern day. As things start to get crowded, you can expand your city by creating different neighbourhoods, and since all buildings can walk as well as talk, you can rearrange them as you see fit by taking their hand and leading them to their new home. ![]() Later, you’ll be able to research and construct new buildings, which bring more business and revenue to town. Taking on a series of quests and jobs to improve the quality of life for these builds and renovate the city around them, you start to earn money that can be used to upgrade buildings. Players take on the role of the Halfway Hotel, a rundown venue that is determined to prevent any more of their friends falling into disrepair or, worse, being demolished. Not only that, but they have personalities, hopes and dreams, fears and quirks – as they title explains, they have feelings. ![]() You can find out more about Tricky Towers here.īuildings Have Feelings Too is a city management game with a difference: the buildings are alive. There is even a single player mode with over 50 puzzle-based levels to master. Multiplayer modes include the self explanatory Race and Survival, as well as Puzzle, where you need to fit as many bricks below a certain point as possible. The multiplayer supports up to four players, where progress will earn you a magic spell you can use to attack another tower or protect your own. A combination of gravity and wind constantly threaten to knock your tower down unless you stack bricks in a way that will be sturdy - and even if you do, the other players might find ways to give it an unneeded nudge. And without the typical narrow grid to play in, there’s nothing to stop your tower from toppling except sensible building skills. As with the classic puzzle game, players must stack blocks of four (arranged in different patterns) but rather than clearing lines, these will be used to build a tower. Tricky Towers is a fun, physics-based take on Tetris. ![]()
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